Showing posts with label rambling. Show all posts
Showing posts with label rambling. Show all posts

17/08/2012

Useless Careers



One of the most remarkable elements of the Original Game was tons of rather weak or even useless careers. Classes like Boatman, Herdsman or Servant has almost nothing to offer both skill- and stat-wise. But I don't know any other game that offer opportunity to start gaming with real "no one" and evolve into someone important. And as it was one of the most appealing elements of WFRP (at least for me), I plan to incorporate these "ideas" into Morgenstern FRP. At the beginning of work I thought about more DH-ish career paths (of course with possibility to change the path) but later I realized that multitude of not-so-awesome careers was one of the most important element of Warhammer FRP.

09/08/2012

Why choose Morgenstern, not house rules?



There are several reasons why I started to write Morgenstern ruleset instead of house ruling the Original Game. I think that same reasons may apply to any possible users of MFRP.

  • As I mentioned before, there are good ideas in both editions of the Original Game. Carrying that amount of rulebooks and jumping between them is really annoying...
  • ...and leads to stat incompatibilities. It's not a problem with most RPGs, but WFRP has tons of professions which stat blocks needs to be rewritten to apply more invasive house rules. Such massive modifications will be very time-consuming so I thought that making a separate rules system should be only little longer and more satisfying task.
  • Setting-less rules system may be used with almost any other game.
  • Some basic ideas, such as determining hit locations or luck system can be used with almost any other percentile mechanics. Unfortunately I don't believe that Morgenstern FRP will be modular enough to use all of its ideas in other games, but who knows?
  • Many people (including myself) finds complete rules systems more attractive than just several pages-long hacks.
  • I hope that there will be an awesome artwork in the MFRP rulebook!

07/08/2012

Purposes of the Morgenstern FRP



There are several reasons why I started this blog (and writing of the Morgenstern Fantasy Role Play):

  • I was extremely dissatisfied by the second edition of WFRP, especially even more broken rules and shitty world changes. Form of the game (tiny and empty rulebook + tons of crappy supplements) was even worse. Third edition is just too different and too expensive for me (imagine how much I must pay with up to seven, eight players!).
  • Re-writing the whole system seems to be simpler than adding tons of house rules to the rulebook(s), especially when both editions have good and (very) bad things inside.
  • I know that there is a Zweihander (still unreleased tho) but it seems to be more "2.5 edition", while I want to make Morgenstern as more "1.5" edition.
  • We really need WFRP OSR and someone need to start it, along with Zweihander and Small But Vicious Dog.
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